#include #include #include #include #include #include #include #include #include #include #include #include int main(int argc, const char * argv[]) { // insert code here... printf("Hello, World!\n"); int server_sockfd; //服务端套接字 int client_sockfd; //客户端套接字 int len; struct sockaddr_in my_add; //服务器网络地址结构体 struct sockaddr_in remote_addr; //客户端网络地址结构体 socklen_t sin_size; char buf[BUFSIZ]; //数据传送的缓冲区 memset(&my_add,0,sizeof(my_add)); //数据初始化--清零 my_add.sin_family = AF_INET; //设置为IP通信 my_add.sin_addr.s_addr = INADDR_ANY; //服务器IP地址--允许连接到所有本地地址上 my_add.sin_port = htons(8000); //服务器端口号 //创建服务器端套接字--IPV4协议 ,面向连接通信,TCP协议 if((server_sockfd=socket(PF_INET, SOCK_STREAM, 0))<0) { perror("socket"); return 1; } //将套接字绑定到服务器的网络地址上 if (bind(server_sockfd, (struct sockaddr *)&my_add, sizeof(struct sockaddr))<0) { perror("bind"); return 1; } //监听连接请求--监听队列长度为5 listen(server_sockfd, 5); sin_size = sizeof(struct sockaddr_in); //等待客户端连接请求到达 if ((client_sockfd=accept(server_sockfd, (struct sockaddr *)&remote_addr, &sin_size))<0) { perror("accept"); return 1; } printf("accept client %s\n",inet_ntoa(remote_addr.sin_addr)); len = send(client_sockfd, "welcome to my server\n", 21, 0); //发送欢迎信息 //接受客户端的数据并将其发送给客户端--recv返回接收到的字节数,send返回发送的字节数 while (1) { memset(buf,0,sizeof(buf)); len = recv(client_sockfd, buf, BUFSIZ, 0); send(client_sockfd,buf, len, 0); buf[len]='\0'; printf("receive:%s\n",buf); if(buf[0]=='q'){ send(client_sockfd,'q', 1, 0); break; } } close(client_sockfd); close(server_sockfd); return 0; }